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JCSM Shareware Collection 1996 September
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JCSM Shareware Collection (JCS Distribution) (September 1996).ISO
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soleausw
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bolbal22.zip
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BOLOBALL.OV4
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1996-04-01
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#BOLO BALL DIRECTIONS
The objective of Bolo Ball is quite simple. Starting from
the top row you try to push your 29 balls down a maze so that
they reach the bottom row. The farther down you can get them,
the higher the score. You play against the computer who will
play the RED balls and you will play the Blue.
The game board is a 29x18 grid. In this grid there are several
different obstacles that you will want to use to your advantage.
They are:
#Blue Arrow Tiles:
These are ramps that will make the ball travel in the direction
of the arrow. Once a ball has hit a ramp and moves off it, the
arrow will flip itself to the opposite direction for the next
player's turn.
#Yellow Bonus Tiles:
These will add ten points to your total score. They will not
affect the path or direction of the ball.
#Gray Tiles:
These tiles will stop the ball if they obstruct the ball's path.
When all the balls have been pushed by both players, these gray
tiles will be removed and the balls that are above them will
continue to gather points as they descend toward the bottom row.
(The game is won or lost in most cases by the points gained once
these gray tiles are removed!)
#Purple Tiles:
These purple tiles (ramps on level three of the long game version),
rotate randomly. The ball will move in the direction of the arrow
at the time of contact.
#Black Holes:
There are five tiles that are called Black Holes. If a ball hits
one of these black and white tiles, it will disappear and resume
its journey from another one of the four remaining Black Holes.
#Long and Short Games
There are two types of games you can play in Bolo Ball.
One is the short version that ends after only one level, and
the long version which has three levels. The computer is hard
to beat playing the long version, but it's a lot more fun!
#Scoring
Point totals are located on the bottom row of the screen.
A ball that reaches the bottom row will be awarded 60 points.
Each ball that remains on the grid board, will show its value
(2 points per row). This will automatically be added to your
total score.
#Key Definitions
Arrow keys move your man right or left along the top of the
game grid. The down arrow key will push a ball onto the game
board.
#<S>ound Toggle
Turns sound on or off
#<L>ook at opponents top row
Used to view where your opponents balls are when its your turn.
(Helps for strategy ...blocking...etc...)
#<B>est Scores vs Computer
Shows Top Ten High Scores for winners of both Long and Short games.
#<K>ey Menu
Shows Key Definitions
#<H>elp
Bolo Ball Directions
#<ESC> New Game
Allows you to give up present game and begin a new one.
#<Q>uit Bolo Ball
Quits Program
# *** Visit us at our Website: http://www.soleau.com
Download the latest versions of all our DOS and Windows games!
See the game Rollem which is the Windows version of Bolo Ball.